I think I'll remember yesterday as first day I tried a full realtime raytracer.
Imagine 20 years from now...
I'd love to get this in unity!!
And In the 3ds max viewport, and in the substance viewport (!), and... and... generally all over the place.
Make an SDK and sell it to everybody
Imagine 20 years from now...
I'd love to get this in unity!!
And In the 3ds max viewport, and in the substance viewport (!), and... and... generally all over the place.
Make an SDK and sell it to everybody
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