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unsure how to put lavina

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  • unsure how to put lavina

    Just my 2 cents because you have asked: I'm unsure how to put lavina in my current workflow. Maybe it's great for showing clients a quick - more or less - interactive preview. But that's not my daylie work. And beside that, the workstation gets incredibly loud, so it's a relief clicking the close button. I create stills and animations and thought I could improve the render speed of animations with lavine, but currently many features of the regular vray or vray-gpu are missing. And it's still not possible to load an animated scene and klick render for a certain camera. But I think it's an interesting tool and I can see it's power in the future. Unless I'm getting better with UE4 - just kidding.
    Best regards,
    Olaf
    Olaf Bendfeldt
    3D-Artist
    dimension3+

  • #2
    but currently many features of the regular vray or vray-gpu are missing.
    If it's possible, can you tell us which missing features you are missing the most ?

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

    Comment


    • #3
      Hi Olaf,

      Rather than just listing features, it would be really helpful for us to hear what tasks you'd like to accomplish with Lavina so that it is a meaningful part of our workflow. Don't worry if it's not possible at all right now - using the a Lavina experience, you would like to do "fill in blank".

      Thanks!
      - Phil

      VP Product Management, Chaos Group

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      • #4
        Hi guys,
        Thanks for you feedback!
        Missing features? I've uploaded images of my latest animation project and you can see it's about material features that are missing. Evermotion plants don't look like the should be, layered ground material is not supported, bump/displace looks different, color balance and hdr too.
        For my workflow it would be great to render animations in a much faster time with lavina. I wish I could work on my scene with 3ds max + vray gpu, create stills there too, animate everything and in the end give the complete scene to lavina and click on render.
        It's a great product already and I'm looking forward to testing the next versions.
        Best regards,
        Olaf
        Olaf Bendfeldt
        3D-Artist
        dimension3+

        Comment


        • #5
          We continue to add support for materials and maps, and hearing what you're missing the most helps us prioritize them - thanks!
          - Phil

          VP Product Management, Chaos Group

          Comment


          • #6
            Evermotion plants don't look like the should be,
            I am not sure what's the issue there. Have you enabled the Opacity maps (clip mode) option that we have in the latest builds?

            layered ground material is not supported
            Do you mean a V-Ray Blend Material or the Composite map in max ? The latter is supported.
            It looks like an UV issue, but hard to say exactly without a scene.

            bump/displace looks different
            That will be a difficult one, but we will try to make it render closer to V-Ray in the future.

            color balance and hdr too
            Do you have any color corrections on your HDR in 3ds Max ?

            I wish I could work on my scene with 3ds max + vray gpu, create stills there too
            Note that our goal is to match the V-Ray CPU renderer as close as possible, as that's considered the benchmark for correctness.

            For example, I am working on IES lights right now, and for some IES files there is a difference in how they are rendered in V-Ray CPU and GPU.
            Lavina will be closer to the CPU version.

            It will be best if you send me the scene (3dsMax), so I can check exactly what you are using in your workflow.

            Greetings,
            Vladimir Nedev
            Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

            Comment

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