Dear team,
I hope you are all well and keeping healthy.
This is my second post on the forums.
My first was a post regarding the Vray 5 Beta and my praises, sprinkled with a few personal issues that were resolved quickly in the current update.
Once again I have to give praise. This is really a brilliant and easy to use piece of software that creates all kinds of opportunities for myself and others in my field (architectural visualisation).
So I must start by saying thank you to you all for creating, updating and maintaining it.
Please excuse me if I am simply not understanding something or if I am not understanding the actual limitations of raytracing using the gpu itself, as I have always done CPU rendering.
A few questions and issues that I have so far:
1. Who exactly is this product aimed at? This is just a personal question due to the nature of the controls within the program. I am aware that it is still a Beta and many things will be worked out. But I do feel that in the same way that Vray is now very streamlined and easy to use even for beginners, Lavina is a little confusing to me in terms of interface and usability.
2. The settings - I am the type of person that will wait longer for a cleaner result, or turn settings way up past where they should be in order to get the desired results. I think it is maybe just my understanding is lacking, but my question is:
What would be the optimum way to ensure that, from a settings perspective, a rendered frame or frame sequence has the least noise?
Is it just the number of bounces set in the popup that appears when you press the "render high quality sequence button", or is it affected by the parameters in the render tab top left, or is it also affected by the advanced settings? I have no idea and it is very difficult to test these things with the current controls.
3, I know we can pause manually, but Is there a way that rendering can be paused automatically after a frame sequence or single image is finished rendering, that way if someone steps away from their PC once they start a long animation, then we dont have to worry about the graphics card running for nothing to render the main image in the window once the animation is done.
4. Instanced lights - I am not sure why lights that are instanced in vray all show up independently in Lavina, I understand this gives great control, but to me it would be more useful to have them stay as instances so they can be adjusted quickly, especially if overall lighting was already worked out in the actual vray scene.
5. I am having an issue with Vraylight material applied to a simple object in the scene. I see it says vraylight material is supported in the documents, but when I bring the scene into Lavina (clean, no export problems), any objects that had the light material are simply not in the Lavina scene.
Am I doing something wrong? The object was a simple box with the vraylight material applied illumination both turned on and off it was the same, it just didn't show up in Lavina. All other "real" lights were fine.
6. Is it possible to have objects not cast/receive shadows? In my renderings I often use a backplate which is a vraylight material with a texture on a simple plane with "cast/receive shadows" turned off in the object properties, so I can control its brightness and it produces nice refelctions without affect the light entering the scene even if it is right outside a window.
In Lavina, obviously this plane emits light, affects reflections and looks good, but it then blocks light from the environment from entering the scene.
Also relating this to my problem in point 5, this plane has a vraylight material applied (with texture in slot) and comes into lavina and works perfectly, but other objects with a just a vraylight material applied do not.
7. Would it be possible to have some form of layer system that matches layers created in the 3dmax file to make it easier to identify things?
These are all the questions/issues I have for now.
Once again the project is already running like a bomb and is great to use, so well done to everyone involved!
I hope that the rest of the development goes smoothly and is not too stressful for you all.
Thank you for your time.
regards,
George
I hope you are all well and keeping healthy.
This is my second post on the forums.
My first was a post regarding the Vray 5 Beta and my praises, sprinkled with a few personal issues that were resolved quickly in the current update.
Once again I have to give praise. This is really a brilliant and easy to use piece of software that creates all kinds of opportunities for myself and others in my field (architectural visualisation).
So I must start by saying thank you to you all for creating, updating and maintaining it.
Please excuse me if I am simply not understanding something or if I am not understanding the actual limitations of raytracing using the gpu itself, as I have always done CPU rendering.
A few questions and issues that I have so far:
1. Who exactly is this product aimed at? This is just a personal question due to the nature of the controls within the program. I am aware that it is still a Beta and many things will be worked out. But I do feel that in the same way that Vray is now very streamlined and easy to use even for beginners, Lavina is a little confusing to me in terms of interface and usability.
2. The settings - I am the type of person that will wait longer for a cleaner result, or turn settings way up past where they should be in order to get the desired results. I think it is maybe just my understanding is lacking, but my question is:
What would be the optimum way to ensure that, from a settings perspective, a rendered frame or frame sequence has the least noise?
Is it just the number of bounces set in the popup that appears when you press the "render high quality sequence button", or is it affected by the parameters in the render tab top left, or is it also affected by the advanced settings? I have no idea and it is very difficult to test these things with the current controls.
3, I know we can pause manually, but Is there a way that rendering can be paused automatically after a frame sequence or single image is finished rendering, that way if someone steps away from their PC once they start a long animation, then we dont have to worry about the graphics card running for nothing to render the main image in the window once the animation is done.
4. Instanced lights - I am not sure why lights that are instanced in vray all show up independently in Lavina, I understand this gives great control, but to me it would be more useful to have them stay as instances so they can be adjusted quickly, especially if overall lighting was already worked out in the actual vray scene.
5. I am having an issue with Vraylight material applied to a simple object in the scene. I see it says vraylight material is supported in the documents, but when I bring the scene into Lavina (clean, no export problems), any objects that had the light material are simply not in the Lavina scene.
Am I doing something wrong? The object was a simple box with the vraylight material applied illumination both turned on and off it was the same, it just didn't show up in Lavina. All other "real" lights were fine.
6. Is it possible to have objects not cast/receive shadows? In my renderings I often use a backplate which is a vraylight material with a texture on a simple plane with "cast/receive shadows" turned off in the object properties, so I can control its brightness and it produces nice refelctions without affect the light entering the scene even if it is right outside a window.
In Lavina, obviously this plane emits light, affects reflections and looks good, but it then blocks light from the environment from entering the scene.
Also relating this to my problem in point 5, this plane has a vraylight material applied (with texture in slot) and comes into lavina and works perfectly, but other objects with a just a vraylight material applied do not.
7. Would it be possible to have some form of layer system that matches layers created in the 3dmax file to make it easier to identify things?
These are all the questions/issues I have for now.
Once again the project is already running like a bomb and is great to use, so well done to everyone involved!
I hope that the rest of the development goes smoothly and is not too stressful for you all.
Thank you for your time.
regards,
George
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