My 3ds Max scenes mostly have the unit setup like this:
1 Unit = 1.0 Meters
Origin 16777215.0m
Distance from origin: 1.0m
Resulting Accuracy: 0.0000001192m
When I merge a .vrscene into Lavina it is very small compared to the tree already there.
Another 3ds Max file i have with this unit setup seems to be the correct scale when imported:
1 Unit = 1.0 Centimeters
Origin 167772.1488927038m
Distance from origin: 0.0099999999m
Resulting Accuracy: 0.0000000012m
Do I need to covert my 3ds Max file to the right scale, or doesn't it really matter? When choosing to "open" the .vrscene instead of "merging" it everything seems fine!
1 Unit = 1.0 Meters
Origin 16777215.0m
Distance from origin: 1.0m
Resulting Accuracy: 0.0000001192m
When I merge a .vrscene into Lavina it is very small compared to the tree already there.
Another 3ds Max file i have with this unit setup seems to be the correct scale when imported:
1 Unit = 1.0 Centimeters
Origin 167772.1488927038m
Distance from origin: 0.0099999999m
Resulting Accuracy: 0.0000000012m
Do I need to covert my 3ds Max file to the right scale, or doesn't it really matter? When choosing to "open" the .vrscene instead of "merging" it everything seems fine!
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