Hi Guys
I exported a scene from Max, which resulted in a roughly 1.5GB vrscene file.
When I import that into Lavina, most (but not all) of the forestpack objects are missing. Is this due to a lack of RAM on my GPU, or did something go wrong in the export phase?
When I import same scene into Max, I can't tell what is going on as its 1 object, same wirecolour and can't make out what is what. The imported scene in Max seem to crash Max if I try and render via CPU
Would be great if we had a tool in Max, that would tell us how much ram etc we need to run the scene in Lavina (or in Max GPU for that matter)
I exported a scene from Max, which resulted in a roughly 1.5GB vrscene file.
When I import that into Lavina, most (but not all) of the forestpack objects are missing. Is this due to a lack of RAM on my GPU, or did something go wrong in the export phase?
When I import same scene into Max, I can't tell what is going on as its 1 object, same wirecolour and can't make out what is what. The imported scene in Max seem to crash Max if I try and render via CPU
Would be great if we had a tool in Max, that would tell us how much ram etc we need to run the scene in Lavina (or in Max GPU for that matter)
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