Been trying out Lavina (0.5) last couple days and am amazed that it takes pretty much whatever scene I can throw at it
As a test, I'm trying to save out an animated drive-through of one of my larger files that consists of an airport and garage with several cameras that drive around the different areas (garage, arrivals, departures, etc)
While I can save out the scene from 3dsMax as a .vrscene with animation turned on, it's quite slow for three, 3000 frame cameras, so I tried the idea of just saving out the main model as a .vrscene, then creating an animated .vrscene of just each camera with my 'driver view' car, which obviously saves out very quickly, then merging them in Lavina to capture whichever camera I needed. This does seem to work, but the problem is the scenes are coming in at very different locations.
I thought maybe Lavina was trying to 'center' the mesh on opening/merge so I put a small object at 0,0,0 in each scene to see if it would align the scenes at a common point. That didn't work, so I tried putting several objects around the extents of the scenes to create something of a common bounding box but that didn't work either.
Seems like it should be easy, so am thinking I'm just missing something.
Thanks
SJ
As a test, I'm trying to save out an animated drive-through of one of my larger files that consists of an airport and garage with several cameras that drive around the different areas (garage, arrivals, departures, etc)
While I can save out the scene from 3dsMax as a .vrscene with animation turned on, it's quite slow for three, 3000 frame cameras, so I tried the idea of just saving out the main model as a .vrscene, then creating an animated .vrscene of just each camera with my 'driver view' car, which obviously saves out very quickly, then merging them in Lavina to capture whichever camera I needed. This does seem to work, but the problem is the scenes are coming in at very different locations.
I thought maybe Lavina was trying to 'center' the mesh on opening/merge so I put a small object at 0,0,0 in each scene to see if it would align the scenes at a common point. That didn't work, so I tried putting several objects around the extents of the scenes to create something of a common bounding box but that didn't work either.
Seems like it should be easy, so am thinking I'm just missing something.
Thanks
SJ
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