Hello! 'm having some issues and I don't know if it's an error on my part or this are features that are not yet possible in Vantage:
1) VrayBlendMtl: I have some Vray blend materials that I use to have writing on glass. In Vantage, they appear as clear glass. Is this an error on my part or is this not supported in Vantage?
2) VrayDisplacementMod: I use VRayDisplacementMod to create microperforated metal sheets (using the water level feature), but in Vantage they do not have the holes. Again, is this feature supported by Vantage?
3) VrayLight Mesh: my Vraylight meshes don't carry over to Vantage. Are they supported?
And lastly, I'm making a project that uses mirrors to generate inmersive infinity effects. In Vantage, all reflections are pretty blurry, so the effect is not achieved. Is there anyway to tell Vantage to calculate better mirror reflections for some objects or materials?
Thank you very much!
1) VrayBlendMtl: I have some Vray blend materials that I use to have writing on glass. In Vantage, they appear as clear glass. Is this an error on my part or is this not supported in Vantage?
2) VrayDisplacementMod: I use VRayDisplacementMod to create microperforated metal sheets (using the water level feature), but in Vantage they do not have the holes. Again, is this feature supported by Vantage?
3) VrayLight Mesh: my Vraylight meshes don't carry over to Vantage. Are they supported?
And lastly, I'm making a project that uses mirrors to generate inmersive infinity effects. In Vantage, all reflections are pretty blurry, so the effect is not achieved. Is there anyway to tell Vantage to calculate better mirror reflections for some objects or materials?
Thank you very much!
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