Dear team of Chaosgroup,
I have imported a aircraft cabin file into vantage and I have seen that many of the materials have somehow cryptical names:
while others have the correct name that was taken from 3D Studio Max.
Do you know where these names come from?
Also, with a large scene imported, it seems that the materials are cloned, duplicated, almost one material per mesh, so there would be no chance to keep an overview about the materials used.
And, Materials that start with a number followed by underscore, are replaced by a alphabet character for the first digit.
Is there a way to overcome this?
Thanks and kind regards
I have imported a aircraft cabin file into vantage and I have seen that many of the materials have somehow cryptical names:
- door_placards_0011@node_3488_stats (the material's name is not included in this string)
while others have the correct name that was taken from 3D Studio Max.
Do you know where these names come from?
Also, with a large scene imported, it seems that the materials are cloned, duplicated, almost one material per mesh, so there would be no chance to keep an overview about the materials used.
And, Materials that start with a number followed by underscore, are replaced by a alphabet character for the first digit.
Is there a way to overcome this?
Thanks and kind regards
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