I am getting some flickering on a lot of the background surfaces of my animation and would like to know if anyone has any settings to help reduce the flicker, but also keep the render time reasonable. Here are the settings I used:
1080p
500 samples
combined denoiser
no depth of field
GI 2 bounces [default]
Reflections 2 bounces [default]
Refractions 8 bounces [default]
highlight burn 0
Clipping Masks on
I am also using a fairly large file [~670,000 kb] on a nvidia rtx 3070
1080p
500 samples
combined denoiser
no depth of field
GI 2 bounces [default]
Reflections 2 bounces [default]
Refractions 8 bounces [default]
highlight burn 0
Clipping Masks on
I am also using a fairly large file [~670,000 kb] on a nvidia rtx 3070
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