I was one of the original beta testers for VRay GPU—in fact, I was telling Vlado at a conference about the nVidia GPU cores and rendering at a conference many years ago.
I got out of vray because the software expanded to other modeling apps and GPU support was buggy many years ago so I had switched.
now I’m back testing out Vantage (and Omniverse) and I’m impressed. I feel F-Storm and Octane will fall behind.
but getting to my questions:
1. What are the main differences between VRay GPU and Vantage. Why even have 2 different GPU renderers? Is one strictly RTX?
2. Is there any advantage with VRay in using RTX GPUs or CUDA processor AND GPUs?
3. Do you see a roadmap in which VRay GPU or Vantage replaces each other?
im sure these have been discussed in pieces before, before there’s too much information to look through. Thanks.
I got out of vray because the software expanded to other modeling apps and GPU support was buggy many years ago so I had switched.
now I’m back testing out Vantage (and Omniverse) and I’m impressed. I feel F-Storm and Octane will fall behind.
but getting to my questions:
1. What are the main differences between VRay GPU and Vantage. Why even have 2 different GPU renderers? Is one strictly RTX?
2. Is there any advantage with VRay in using RTX GPUs or CUDA processor AND GPUs?
3. Do you see a roadmap in which VRay GPU or Vantage replaces each other?
im sure these have been discussed in pieces before, before there’s too much information to look through. Thanks.
Comment