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I found fake refraction glossiness method

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  • I found fake refraction glossiness method

    As you know, vantage refraction does not support glossiness but I found a fake method. When you add a texture to the bump channel, you can adjust the bump percentage.


    Click image for larger version

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  • #2
    This method was already posted here before.

    But In addition to this, opacity maps can be used in situations where you want to put logo on a frosted meeting room glass.

    One side of the frosted glass is usually shiny. Coat can be enabled in vray material settings to achieve this.

    Normal maps can be used to make reeded glass or fluted glass effect.

    2 Sided material can also create effect similar to transparent fabric or frosted glass.

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    • #3
      probably I missed it, thank you for the other Infos.

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