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Rhino camera path/walkthrough animation

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  • Rhino camera path/walkthrough animation

    Is there any way or script to animate camera view as path / walkthrough animation in Rhino.


  • #2
    Hi

    I'm not very familiar with Rhino, but from what I was told, you should be able to create a camera animation in Rhino and export a vrscene file that includes this animation. Then you can load the vrscene file into Vantage and the camera movement will be there. It seems you can only animate the movement of the camera in V-Ray for Rhino, i.e. you can't animate the field of view and other parameters. You could animate the focus distance with Grasshopper.
    Nikola Goranov
    Chaos Developer

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    • #3
      Hi Nikola, I tried that but the camera animation in rhino won't be included in the exported vrscene file, there's no option to do that.
      There are only 3 options on exporting to vrscene: turning on/off StripPaths, HexArrays, and HexTransforms.

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      • #4
        Hi gerry_black,

        As you mentioned there is no "animation" option at .vrscene file export. The exporter just exports the contents of the scene.

        In order to send animation to Vantage, an animation in Rhino must be set up first.
        all 4 standard animation commands are supported - SetTurntableAnimation, SetFlythroughAnimation, SetPathAnimation or SetOneDaySunAnimation:

        Once the animation is set in Rhino, open the V-Ray AssetEditor and enable the animation rendering:

        Click image for larger version  Name:	aeanim.png Views:	0 Size:	30.9 KB ID:	1156064

        Now you can start Vantage from the menu V-Ray->Rendering->Chaos Vantage. Vantage will receive the animation:

        Click image for larger version  Name:	vexp.png Views:	0 Size:	119.3 KB ID:	1156066

        Alternatively, you can export a vrscene file - the exporter will pick up the animation from Rhino and put it in the file.
        Then the file could be loaded separately in Vantage

        Scripting the camera position is not directly supported in V-Ray for Rhino.
        If you need a more customized camera animation you have to do it in GH. There is a "Live Link" component there, which can start Vantage.
        In order to send the animation to Vantage you have to cliick "Export Animation" menu item
        Click image for larger version  Name:	ghan.png Views:	0 Size:	31.1 KB ID:	1156067

        Hope this helps
        Attached Files
        Last edited by nikolay.bakalov; 03-08-2022, 04:45 AM.

        Comment


        • #5
          Originally posted by nikolay.bakalov View Post
          Hi gerry_black,

          As you mentioned there is no "animation" option at .vrscene file export. The exporter just exports the contents of the scene.

          In order to send animation to Vantage, an animation in Rhino must be set up first.
          all 4 standard animation commands are supported - SetTurntableAnimation, SetFlythroughAnimation, SetPathAnimation or SetOneDaySunAnimation:

          Once the animation is set in Rhino, open the V-Ray AssetEditor and enable the animation rendering:

          Click image for larger version Name:	aeanim.png Views:	0 Size:	30.9 KB ID:	1156064

          Now you can start Vantage from the menu V-Ray->Rendering->Chaos Vantage. Vantage will receive the animation:

          Click image for larger version Name:	vexp.png Views:	0 Size:	119.3 KB ID:	1156066

          Alternatively, you can export a vrscene file - the exporter will pick up the animation from Rhino and put it in the file.
          Then the file could be loaded separately in Vantage

          Scripting the camera position is not directly supported in V-Ray for Rhino.
          If you need a more customized camera animation you have to do it in GH. There is a "Live Link" component there, which can start Vantage.
          In order to send the animation to Vantage you have to cliick "Export Animation" menu item
          Click image for larger version Name:	ghan.png Views:	0 Size:	31.1 KB ID:	1156067

          Hope this helps
          Hi Nikolay,

          Thanks for your helps, these are works for me!
          Hoping there will be implementation for water animated material like in enscape or even particle animation in the future........ maybe.

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