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  • Camera Exposure

    Hello
    I did an animation and Would like to take some questions.

    I exported the animated cameras of 3ds max but they did not come with the exposure predefined, I made the adjustments of exposure values in vantage but when I have it rendered back to the standard.

    I had to leave the camera display in "none" and adjust the exposure manually on the general exposure slider.

    Is there any way to change the individual exposure of cameras imported from 3ds max?

    Interior Chaos Vantage - YouTube

  • #2
    Are you using Max's Physical camera or the V-Ray Physical Camera ?

    Greetings,
    Vladimir Nedev
    Last edited by vladimir.nedev; 04-09-2022, 12:48 PM.
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      Originally posted by vladimir.nedev View Post
      Are you using Max's Physical camera or the V-Ray Physical Camera ?

      Greetings,
      Vladimir Nedev
      V-Ray Physical Camera


      https://drive.google.com/file/d/19cN...ew?usp=sharing

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      • #4
        Hi Pablo,

        V-Ray physical exposure is supported and should match V-Ray. For the second video this is normal behavior because when you playback the camera gets reset to imported properties. You have to Save(overwrite) to the camera after you made the changes but you will lose any transform animations associated to it from the vrscene. Can you send a scene so we can examine it?

        Best regards,
        Alexander
        Alexander Atanasov

        V-Ray for Unreal & Chaos Vantage QA

        Chaos

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