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  • VR through livelink

    Hi all,

    Anyone know how to get this working smoothly and efficiently?

    I'm trying to render Anima rigged moving people in my scene (no 4d people as that's a nightmare still), now when initiating livelink (only reliable way from what I can tell) the render dialogue box inside 3dsmax 'Render animation with Chaos Vantage' has no options to render out to VR, it's stuck to the camera in the scene.

    Now I can manually open livelink and go into Vantage and render off 1 frame in VR there, go back into 3dsmax and manually progress the frame to the next one and repeat until I have done the 2050 frames needed.

    Obviously I would rather this was automated, seems very odd no to include this workflow?

    Kind regards,

    Jason
    AMD Threadripper 3990x 64C Processor, 128 GB DDR4-3200 Ram, 48 GB PNY Quadro RTX A6000, ​Windows Pro 10.0.19045.4894, 3dsmax 2025.3, Vray 62006, Vantage 2.5.2​

  • #2
    Hi Jason,

    You can use the 'Render animation with Chaos Vantage, using Vantage UI'. There you can specify the spherical camera type and render out the hole sequence without doing it manually. Currently(from some time actually) the Frame ranges are not being respected and render from the start but only the specified frame count, which we will fix for the next release. Please give it a try and report back.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      Hi Alexander.Atanasov, you are a star, thank you for replying so quickly, Chaos tech are legends !

      Thanks again as always

      Jason
      AMD Threadripper 3990x 64C Processor, 128 GB DDR4-3200 Ram, 48 GB PNY Quadro RTX A6000, ​Windows Pro 10.0.19045.4894, 3dsmax 2025.3, Vray 62006, Vantage 2.5.2​

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