Hi,
how would you approach this. I have an exterior scene with camera in the underpass that is open on one side. It's pretty dark in there and very bright outside. I use vraysky map in a dome light that is connected to vray sun and dome is set to invisible. When Vantage loads the scene it automatically figures out what is what so I can switch the sky to have clouds etc. The problem is that I use multiplier of 4.0 for the sky to get brighter shadows but that makes the sky itself completely burned. Any way I can use separate setting for visible brightness of the sky and its effect on the objects? When I set the dome to like 0.1 it's beautiful but everything else is almost black. Only sunlight areas are shown, and the shadows are pretty much black.
Thanks!
how would you approach this. I have an exterior scene with camera in the underpass that is open on one side. It's pretty dark in there and very bright outside. I use vraysky map in a dome light that is connected to vray sun and dome is set to invisible. When Vantage loads the scene it automatically figures out what is what so I can switch the sky to have clouds etc. The problem is that I use multiplier of 4.0 for the sky to get brighter shadows but that makes the sky itself completely burned. Any way I can use separate setting for visible brightness of the sky and its effect on the objects? When I set the dome to like 0.1 it's beautiful but everything else is almost black. Only sunlight areas are shown, and the shadows are pretty much black.
Thanks!
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