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Since Vantage now has volumetric fog, displacement, hair, etc. would like to bump this post about SSS (can't find any other). I think that lack of SSS is the last feature that holding Vantage from using it as a separate render and not like some addition to Vray or render engine for architecture viz only. At least for me, it doesn't matter what type of subsurface scattering will be added, only the ability to render some +- realistic humans/creatures using Vantage.
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