Using the latest and I have the environment fog effect set inside of 3dsmax, how can I improve the quality of the fog and stop it from moving? The "god rays" appear to animate/move like bad smoke or something. Perhaps my sample settings are too low? I'm using 300 currently. Are any of the presets recommended when using scattering fog? Thanks.
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Hi, sorry I meant the HQ not QH. Here is the docs page - https://docs.chaos.com/display/LAV/Offline+Rendering
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