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fix settings in the camera tab on a per camera basis

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  • fix settings in the camera tab on a per camera basis

    Hello everyone, I couldn't find a way out of a problem.

    Here’s my issue: I want to render multiple cameras by adding them to the render queue from the render settings. However, for some of my cameras, I want to either use or avoid features like DOF, tilt, or clipping. From what I’ve seen, there’s no option to use these settings on a per-camera basis within the scene sub-state. Is there no way to solve this within Vantage?

  • #2
    Hi serdar_turani,

    This is a known behavior and there is no workaround at the moment for it. However we will be improving this in the next release so all those parameters DOF, tilt, or clipping will work per camera.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      Originally posted by Alexander.Atanasov View Post
      Hi serdar_turani,

      This is a known behavior and there is no workaround at the moment for it. However we will be improving this in the next release so all those parameters DOF, tilt, or clipping will work per camera.

      Best regards,
      Alexander
      Actually, there is something that comes to my mind, but I haven't tried it. I wonder if we install the cameras from inside 3dsmax, it seems like we can partially solve this problem.

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