Many times I render metal machinery on an empty scene with just pavement an HDRI and some light
I wish to have HDRI affect all my scene object (reflection) in the scene but I wish to make the HDRI not visible to reflection to my pavement (so that is easier to make it blend with a solid color background)
I know how to do that in vray but it doesn't translate into vantage so I wish for some workaround.
Of course, as many I hope for a future shadow catcher material but for now I can use a pavement with the same color of the background and no matte alfa
I wish to have HDRI affect all my scene object (reflection) in the scene but I wish to make the HDRI not visible to reflection to my pavement (so that is easier to make it blend with a solid color background)
I know how to do that in vray but it doesn't translate into vantage so I wish for some workaround.
Of course, as many I hope for a future shadow catcher material but for now I can use a pavement with the same color of the background and no matte alfa

Comment