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  • about Active pixels overlay

    Can you provide information or a YouTube video about the purpose, reason, and method of using this feature?
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  • #2
    It is purely informational. It shows you which pixels are being sampled (bright) and which are no longer being sampled. This is related to the noise threshold setting. If you set the threshold to 0, every pixel is sampled all the time.
    Nikola Goranov
    Chaos Developer

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    • #3
      Originally posted by npg View Post
      It is purely informational. It shows you which pixels are being sampled (bright) and which are no longer being sampled. This is related to the noise threshold setting. If you set the threshold to 0, every pixel is sampled all the time.
      There must be a benefit to it. I wanted to take advantage of it in my work, which is why I asked.




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      • #4
        It just lets you see how fast given areas reach the noise threshold and which areas take longest to clean up. I guess you could try to simplify materials or settings based on that. But overall our offline rendering is configured by number of passes, we don't render until each pixel reaches the noise threshold like V-Ray can. The noise threshold just speeds things up by skipping the parts that are already considered clean enough.
        Nikola Goranov
        Chaos Developer

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        • #5
          Originally posted by npg View Post
          It just lets you see how fast given areas reach the noise threshold and which areas take longest to clean up. I guess you could try to simplify materials or settings based on that. But overall our offline rendering is configured by number of passes, we don't render until each pixel reaches the noise threshold like V-Ray can. The noise threshold just speeds things up by skipping the parts that are already considered clean enough.
          thank you for the information you have given, I wish you good work

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