when i open vray scene to lavina that contain animated character from 3ds max, with skin modifier, the animation of bones is exported but not the skin.
I guess this is because still lavina does not support vertex animation.
Is there a way that we can import animated rigged characters as shown some time ago on a project lavina teaser with robot characters?
I guess this is because still lavina does not support vertex animation.
Is there a way that we can import animated rigged characters as shown some time ago on a project lavina teaser with robot characters?
Comment