Refract Texture is supported in the Chaos Vantage support list below.
https://docs.chaosgroup.com/display/LAV/3ds+Max
If use a simple gradient texture for Refract Texture with IOR 1.0, the result will be different from V-Ray GPU.
Is it simply a Chaos Vantage engine limitation?
Scene attachment
Confirmed in v1.2.1
https://docs.chaosgroup.com/display/LAV/3ds+Max
If use a simple gradient texture for Refract Texture with IOR 1.0, the result will be different from V-Ray GPU.
Is it simply a Chaos Vantage engine limitation?
Scene attachment
Confirmed in v1.2.1
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