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Yes, procedural textures like Softbox or Gradient is not supported in the texture slot of the light. We plan to add support for those later. For now as a workaround you have to render them to a static texture and use them instead.
Yes, procedural textures like Softbox or Gradient is not supported in the texture slot of the light.
This depends on the type of light.
For the rectangle light, all textures supported in Vantage are supported as a texture for the rectangle light.
V-Ray Softbox is unfortunately not yet one of those.
For the omni/spot/directional projector textures, only images are supported.
It will be difficult to allow all textures here, as the texture cannot be baked (the UV range is infinite, unlike the rect light where it's always between 0 and 1 and we bake it).
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