Working with animating some cars from the Cosmos library and am having an issue when animating the tire rotation. We have a script that will rotate a vehicles tires based on the vehicles position/speed along a path which works fine when rendered in Max, but Vantage is causing some odd scaling when the vehicle gets up to speed. The tire will scale from 100% to about 50% over a couple of frames then go back to 100% over and over until the rotation slows. I thought it might just be our script introducing some kind of keyframe noise or something, so I animated a stand-alone tire with just a keyframe at the start and end of the timeline and am getting the same results.
Any idea what's going on here? Vantage scene attached of just the basic tire animation
Any idea what's going on here? Vantage scene attached of just the basic tire animation
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