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  • Error on load when NvLink is enabled

    Hi,
    I am having this error that is preventing me from starting Chaos Vantage. When I disable Nvlink/SLI it starts to work again. When I have Nvlink/SLI on it works in other applications but Vantage is the only one that is not working.
    Does anyone had the same experience b4? I have 2x2080ti's on TR2970x with nvidia driver 512.15

    Thanks for any advice.

    Here is the debug_log.txt

    Chaos Vantage v1.7.1 (build 1339879, hash f19ae267)
    Build date: Apr.12.2022
    Window initialized in 931.0 ms
    NVIDIA driver version 512.15 detected.
    Driver check warning: Driver 512.15 is newer than the latest tested version which is 497.29
    System memory: 63.89 GB
    Windows version is 10.0.22000.
    Device #0: NVIDIA GeForce RTX 2080 Ti, 11049 MB (DevId=0x1E07, SubSysId=0x37151462)
    Device #1: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
    Using device #0 [2 nodes].
    Base renderer initialized in 265.0 ms
    Starting local HTTP command server on port 20702.
    GUI initialized in 10.2 ms
    Created ThreadManager for 48 threads
    Loading 504 V-Ray plugins took 13 ms.
    createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 909 milliseconds !
    Creating raytracing pipeline state(s) took 910 ms.
    new TextureManager time : 0.03 seconds
    Initing denoiser took 352 ms.
    new Scene time : 0.00 seconds
    Creating output resources took 25 ms.
    Scene cleared.
    Gizmo geometry generated in 2 ms
    Using 0 lights !
    Using 49.88 Mbytes for shadow rays buffer on device 0.
    Using 49.88 Mbytes for shadow rays buffer on device 1.
    Updating GPU lights took 6 milliseconds to execute.
    Copying geometry data to GPU took 2 ms, copy scheduling alone took 0 ms!
    build schedule create buffers : 0 ms, build schedule command (CPU) : 0 ms, build schedule total : 0 ms
    Build schedule : 16 ms; Build command (GPU) : 22 ms
    BLAS schedule and build took 39 ms !
    ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005)

    at vrdx::TLASWrapper::compactBLASesInternal:1189

    This is either a bug or the system ran out of resources.

    Attached Files

  • #2
    Hi sudolsky,

    Could you submit a support request here: https://support.chaos.com/hc/en-us/requests/new
    We'll find a similar setup and try to reproduce the problem on our end.
    Chaos Vantage and V-Ray for Unreal Team Lead
    vladislav.vulchev@chaosgroup.com

    Comment


    • #3
      Thanks Vlad ..I will

      Comment


      • #4
        We are only able to reproduce this on a machine with Windows 11 and the new 510+ driver series. The workaround is to downgrade to driver version 497. We're not sure what causes the issue. Could be a driver bug.
        Nikola Goranov
        Chaos Developer

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