Announcement

Collapse
No announcement yet.

Very slow camera translation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Very slow camera translation

    Hi guys,

    I've noticed a huge slowdown over the last couple of Vantage iterations when translating an animated camera from 3dsmax Vray into Vantage via the Export and send the current animation range as a .vrscene to Chaos Vantage button.

    Anyone else noticed this?

    It takes 10 seconds to process 4 frames, so a 3900 frame animation route is about 10,000 seconds, 3 hours!

    I have 7 routes aprroximately 2000-4000 frames each, this wasn't an issue before. I've tried 1.7.2 & rolled back to 1.7.1 with no luck. Nothing has changed, cameras are the same as before.

    Trying the alternative live link is hit and mostly a miss for me, when setting up my dome lights in 3dsmax I get way too many crashes using IPR.

    I'm using the latest stable nightly build for Vray 52024.

    I will try rolling back Vray and Vantage to much earlier iterations and try again.

    Many thanks as always,

    Jason

    AMD Threadripper 3990x 64C Processor, 128 GB DDR4-3200 Ram, 48 GB PNY Quadro RTX A6000, ​Windows Pro 10.0.19045.4894, 3dsmax 2025.3, Vray 62006, Vantage 2.5.2​

  • #2
    Just tried merging into a new fresh file and voila, 50 % improvement in translation, it's still slow at roughly 1.6 seconds per frame, any reason why the camera translation is still even this slow? What is vantage doing that is so difficult, surely a camera should translate quicker than that?

    Thanks again,

    Jason
    AMD Threadripper 3990x 64C Processor, 128 GB DDR4-3200 Ram, 48 GB PNY Quadro RTX A6000, ​Windows Pro 10.0.19045.4894, 3dsmax 2025.3, Vray 62006, Vantage 2.5.2​

    Comment


    • #3
      Hi Jason,

      It is probably V-Ray that causes the slow down, not Vantage. Export and send the current animation range as a .vrscene to Chaos Vantage button exports the visible part of the scene in the active animation range using the V-Ray vrscene exporter, then loads that scene in Vantage. You can try to export your scene(as static, not animated, if you are not having animated geometry), then hide the geometry and leave only the animated cameras, export them as animated vrscene and merge them in Vantage. Can you try it and say if it works for you?

      Best regards,
      Alexander
      Alexander Atanasov

      V-Ray for Unreal & Chaos Vantage QA

      Chaos

      Comment

      Working...
      X