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  • Light Material - 2 issues

    Not sure it its a current limitation or a bug....

    LightMaterial - Compensate camera exposure - does not work

    If lightmtl used in blend material as coat - doesnt work
    Kind Regards,
    Morne

  • #2
    Hi Morne,

    Both Compensate camera exposure(in VRayLightMtl and VRayMtl) and VRayBlend material are currently not supported in Vantage. We have them both in our TO DO list but cannot say when will be implemented. Please check the docs here for currently supported features:https://docs.chaos.com/display/LAV/3ds+Max

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      It is a limitation in both cases.
      The V-Ray Blend material is not supported, only the base layer is used.

      In your case, what type of texture are you using for the blend amount ?

      Greetings,
      Vladimir Nedev

      Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

      Comment


      • #4
        Originally posted by vladimir.nedev View Post
        It is a limitation in both cases.
        The V-Ray Blend material is not supported, only the base layer is used.

        In your case, what type of texture are you using for the blend amount ?

        Greetings,
        Vladimir Nedev
        just a simple full black, with a small part full white
        so a black cube with a white corner
        Kind Regards,
        Morne

        Comment


        • #5
          Ok, so it's a normal bitmap/VRayBitmap texture, not a procedural one like noise, falloff or composite.

          Greetings,
          Vladimir Nedev
          Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

          Comment


          • #6
            Originally posted by vladimir.nedev View Post
            Ok, so it's a normal bitmap/VRayBitmap texture, not a procedural one like noise, falloff or composite.

            Greetings,
            Vladimir Nedev
            no just regular bitmap
            Kind Regards,
            Morne

            Comment

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