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open vantage is quite slow

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  • open vantage is quite slow

    I‘ve tried 1.6.x and 1.7.2,all of the versions were slow while opening. Log as following:

    Chaos Vantage v1.7.2 (build 1369787, hash f06cea06)
    Build date: May.19.2022
    Window initialized in 954.6 ms
    NVIDIA driver version 472.12 detected.
    System memory: 127.88 GB
    Windows version is 10.0.17763.
    Device #0: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
    Device #1: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
    Device #2: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
    Using device #0 [1 node ].
    Base renderer initialized in 16505.8 ms
    Starting local HTTP command server on port 20702.


    Does anyone has hints how to speed up? Thank you.

  • #2
    My desktop has 4 gpu cards

    Chaos Vantage v1.6.1 (build 1253933, hash 466ab0ea)
    Build date: Dec.16.2021
    Window initialized in 1049.5 ms
    NVIDIA driver version 472.12 detected.
    System memory: 127.88 GB
    Windows version is 10.0.17763.
    Device #0: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
    Device #1: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
    Device #2: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
    Device #3: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
    Device #4: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
    Device #5: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
    Using device #1 [1 node ].
    Base renderer initialized in 15184.4 ms
    Starting local HTTP command server on port 20702.
    GUI initialized in 6.0 ms
    Created ThreadManager for 56 threads
    Loading 504 V-Ray plugins took 16 ms.
    createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 664 milliseconds !
    Creating raytracing pipeline state(s) took 677 ms.

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    • #3
      I've sent you a private message.
      Nikola Goranov
      Chaos Developer

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      • #4
        What a time to be alive!

        Comment


        • #5
          We have found and fixed the issue.
          Nikola Goranov
          Chaos Developer

          Comment


          • #6
            Thank you Nikola. The workaround works.

            Comment


            • #7
              I wish I had 4 gpus.

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