I was using Vantage successfully, but with the latest build, I have to have the exposure bias at -5 to get normal-looking exposure. Simple V-Ray Sun/Sky and properly exposed camera in MAX. What has changed and how do I need to adjust?
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Exposure Bias
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Here you go.Attached FilesBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Hi Bobby,
From the file that you send I see that you are using Max Physical camera and not a V-Ray Physical camera. Support for the exposure of the Max physical camera was never implemented so results should be equal between different versions of Vantage. Have you by any chance used previously a V-Ray Physical camera with exposure instead of the Max one?
Best regards,
AlexanderAlexander Atanasov
V-Ray for Unreal & Chaos Vantage QA
Chaos
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Duh, thank you!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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