Hi!
When using live link from 3ds max 22, I have issues with that the texture light is changing both its texture and rotation parameters when i change frame number in 3ds max. Seems random when it's bugging and not.
Is this something that is reported from elsewhere and with a solution?
I had two max files open the last time it happened. (With only one live-linking) Maybe it is affecting?
Anyway, it's a real problem, because I can't render with the sky texture I have planned with from 3ds max.
When using live link from 3ds max 22, I have issues with that the texture light is changing both its texture and rotation parameters when i change frame number in 3ds max. Seems random when it's bugging and not.
Is this something that is reported from elsewhere and with a solution?
I had two max files open the last time it happened. (With only one live-linking) Maybe it is affecting?
Anyway, it's a real problem, because I can't render with the sky texture I have planned with from 3ds max.
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