Hi
We are making a lot of animation with vessels on ocean/water and using the PhoenixFCOceanTex as the main displacement texture for animated waves. It works excellent in normal render, but as we starting to look more into Vantage to get quicker results we see that Vantage dont want to render a ocean build up like that. I also saw that Vantage dont want to animate displaced mesh in general, but that we solved by the "Render Animation with Chaos Vantage". I use HOT4Max to get the ocean waving. Still I like to be able to use the PhoenixFDOceanTex as the results is amazing. I tried the "old fashion" with export vrscene, but it didnt want to give me anything in Vantage, so I hoped for the "Render Animation with Chaos Vantage", but that didnt work either. Is it a GPU issue? Do anyone know a way to solve this?
Br
We are making a lot of animation with vessels on ocean/water and using the PhoenixFCOceanTex as the main displacement texture for animated waves. It works excellent in normal render, but as we starting to look more into Vantage to get quicker results we see that Vantage dont want to render a ocean build up like that. I also saw that Vantage dont want to animate displaced mesh in general, but that we solved by the "Render Animation with Chaos Vantage". I use HOT4Max to get the ocean waving. Still I like to be able to use the PhoenixFDOceanTex as the results is amazing. I tried the "old fashion" with export vrscene, but it didnt want to give me anything in Vantage, so I hoped for the "Render Animation with Chaos Vantage", but that didnt work either. Is it a GPU issue? Do anyone know a way to solve this?
Br
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