Other channels can be scaled correctly. Only bump map can't be applied to scale. This bug has existed for at least one year. If this bug is not solved, it is very difficult for c4d users to use vantage
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The bump channel of the c4d link vantage material cannot apply scaling
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Hi 123456_,
Yes, we are aware of this and it is not exactly a bug - full support for bump mapping from Cinema4D has not been implemented yet. We have it logged in our system and we will notify you when it is added.
As a sort of a workaround I would suggest you modify the UVs of the objects to set properly the tiling and remove it from the material setup so it doesn't stack up for the diffuse, reflection, etc.
Best regards,
AlexanderAlexander Atanasov
V-Ray for Unreal & Chaos Vantage QA
Chaos
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Originally posted by Alexander.Atanasov View PostHi 123456_,
Yes, we are aware of this and it is not exactly a bug - full support for bump mapping from Cinema4D has not been implemented yet. We have it logged in our system and we will notify you when it is added.
As a sort of a workaround I would suggest you modify the UVs of the objects to set properly the tiling and remove it from the material setup so it doesn't stack up for the diffuse, reflection, etc.
Best regards,
Alexander
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