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scene states messing things

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  • scene states messing things

    Dear Vantage team
    scene states now is very confusing and causes problems.
    For instance on one new scene I load two vrscenes (in this case two animated trees) and I place them accordingly, during the process I save vantage scene so it automatically saves scene substates of objects.
    Then when I create the cameras and I set them for animation , the objects vrscenes move back the trees to their initial position. the same for when i render animation .
    I think it all comes because there is no way to render with scene state none.
    Can you please fix this

  • #2
    Can you send us the vrscenes with the animated trees, so we can reproduce the issue here ?

    I am not sure it's the scene states that are causing this issue. Was this a problem in Vantage 1.8.6 ?
    If the transform of the trees is animated in their vrscene file, when you play the animation, this will override any changes you made to the transform in Vantage.
    I think you already requested a solution to this in another thread.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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