Please make sure to post what was causing the issue if you find out (moblur, only final pass, or something else).
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Originally posted by npg View PostPlease make sure to post what was causing the issue if you find out (moblur, only final pass, or something else).
this is a test with the Denoise Intel, Motion blur deactivated and the "denoise only final pass" option deactivated. As you can see there is always a slight shaking that cannot be resolved. I'll try it with nvidia Denoise and Flickering active and see if it works.
https://e.pcloud.link/publink/show?c...5Amc9sT88eacr7
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The Intel denoiser does not yet have a temporally stable mode for animations ("reduce flickering"). It's best to try changing one option at a time. If you change all the suspect options together you don't know which one fixes the render. I think you have only two to check anyway - blur and final pass.Nikola Goranov
Chaos Developer
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Originally posted by npg View PostThe Intel denoiser does not yet have a temporally stable mode for animations ("reduce flickering"). It's best to try changing one option at a time. If you change all the suspect options together you don't know which one fixes the render. I think you have only two to check anyway - blur and final pass.
thanks
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Hi,
I did all the tests and the result is always the same.
The latter however is done without motion blur, with Nvdia denoise, Flickering active and "only final pass" denoise deactivated.
I increased the Samples to 3000 but it doesn't improve much. As you can see, there is always a slight Antialiasing problem. Maybe it's due to the low resolution 1280x720?
It seems like this is the best result I can get.
If you have any advice on rendering settings it would be welcomed.
https://e.pcloud.link/publink/show?c...eC4hSVmShtzM27
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Your earlier post only included a static image and I thought you had a different and more pronounced kind of noise/flickering problem (as in some other forum threads). In this case it looks like maybe it is indeed just down to antialiasing and resolution. Currently Vantage does not have the same AA filters as V-Ray. Try rendering at a higher resolution. Reduce the samples as much as possible to compensate the render speed.Nikola Goranov
Chaos Developer
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HI,
I did a test with ultra quality and I see that the Denoise Nvidia with the No Flickering option active is definitely better.
I also kept Motion Blur and Only final pass turned off
https://e.pcloud.link/publink/show?c...mhY2jUmFd7aIRy
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