Hello
I am getting overbrights in specular and lighting channels over 1 and up to 10 in 32bit color space (I've checked EXR rendering). After denoising it looks very bad - "dancing" blurred streaks and etc.
Scene is fairly complex - that's a bar with bottles and spot lights.
Any ideas about how to tackle this?
Lighting channel :
https://drive.google.com/uc?id=1NZvt..._NwCtKijaILKDa
Specular :
https://drive.google.com/uc?id=1OYwA...ufEOX0sn7voq9x
800 samples, custom preset
Here are the settings :
https://drive.google.com/uc?id=12Dnt...y_8wxjKACCtKAW
https://drive.google.com/uc?id=1Icpj...QOcIrrE_m86S8z
Lighting setup is mostly sphere vray lights and some vray lights as "discs"
I am getting overbrights in specular and lighting channels over 1 and up to 10 in 32bit color space (I've checked EXR rendering). After denoising it looks very bad - "dancing" blurred streaks and etc.
Scene is fairly complex - that's a bar with bottles and spot lights.
Any ideas about how to tackle this?
Lighting channel :
https://drive.google.com/uc?id=1NZvt..._NwCtKijaILKDa
Specular :
https://drive.google.com/uc?id=1OYwA...ufEOX0sn7voq9x
800 samples, custom preset
Here are the settings :
https://drive.google.com/uc?id=12Dnt...y_8wxjKACCtKAW
https://drive.google.com/uc?id=1Icpj...QOcIrrE_m86S8z
Lighting setup is mostly sphere vray lights and some vray lights as "discs"
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