I have a problem. I prepared an exterior scene of a villa where I animated all the grass, plants, and trees, as well as the surface of the pool, and added several animated human characters. The file size is 3 GB. When I export it in still image mode for the Vantage program, the output file size is around 1.8 GB, and the export time is about 4-5 seconds. However, when I try to export it in animation mode, it takes 58 minutes, and the file size becomes 135 GB, making it impossible for the Vantage program to open it. I wonder how others create such long and high-quality animations, and where I went wrong or what the process is like.
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Thank you for responding and following
yes, I am using 3ds max , and I have several human characters and several trees and plants and all of them have animated.
yesterday I found a way for to get the renders, he Livelink, but I want o know there is a stable way to fix it? because in livelink I don't have any control on lightings and other option in vantage.
many thanks.
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One possible solution is to split your animated meshes in separate max files, make the animations loopable and export just the number of frames in the loop as a vrscene.
Then use these vrscene files with the looped animated meshes in your main max scene as VRayScene objects.
Then your main vrscene file will be small and quick to export.
Greetings,
Vladimir Nedev
Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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I've created a pool scene and aim to animate the view from the top. However, I'm encountering issues with rendering caustic effects using GPU rendering in Vantage. I'm unsure if Vantage supports caustics, as I couldn't find any tutorials on YouTube or elsewhere. Could you please advise if Vantage supports caustic effects in GPU rendering? Thank you.
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It should since there is an option to control the quality of Caustics. Regarding size issue. The suggestion for splitting up your sequences is correct. I recently created a 3 minute animation and broke it down to multiple Vantage files to manage the size issue.
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Originally posted by Luma3d View PostIt should since there is an option to control the quality of Caustics. Regarding size issue. The suggestion for splitting up your sequences is correct. I recently created a 3 minute animation and broke it down to multiple Vantage files to manage the size issue.
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Originally posted by vladimir.nedev View PostOne possible solution is to split your animated meshes in separate max files, make the animations loopable and export just the number of frames in the loop as a vrscene.
Then use these vrscene files with the looped animated meshes in your main max scene as VRayScene objects.
Then your main vrscene file will be small and quick to export.
Greetings,
Vladimir Nedev
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