when you have a large root vrscene in vantage of 15 GB VRam for instance.
you can navigate very smooth, and you can move objects in the scene very smooth,
If you create a scatter of even one instance of a very light object like a cosmos people or whatever, and then you move the plane on which you created the scatter then this object is lagging
you can navigate very smooth, and you can move objects in the scene very smooth,
If you create a scatter of even one instance of a very light object like a cosmos people or whatever, and then you move the plane on which you created the scatter then this object is lagging
Comment