Hello,
I have an animated rig in 3dsmax and have attached VrayFur to it, but the VrayFur does not move with the rig, I have also tried in Vray GPU and it does not work.
However, it does work in Vray CPU and also in 3dsMax viewport it is correct as you scrub the timeline. I have read the documentation and there are no notes about it not working in Vray GPU when on animated rigs etc
I have also checked 'Enable Object Render state' in Vantage settings in 3dsmax and I am using LiveLink to scrub through the animation.
Am I missing an additional setting or is this an oversight on GPU/Vantage side as I cannot see anything documented anywhere?
Thanks
EDIT: It does work on a simple sphere with fur which has a basic animation.
I have an animated rig in 3dsmax and have attached VrayFur to it, but the VrayFur does not move with the rig, I have also tried in Vray GPU and it does not work.
However, it does work in Vray CPU and also in 3dsMax viewport it is correct as you scrub the timeline. I have read the documentation and there are no notes about it not working in Vray GPU when on animated rigs etc
I have also checked 'Enable Object Render state' in Vantage settings in 3dsmax and I am using LiveLink to scrub through the animation.
Am I missing an additional setting or is this an oversight on GPU/Vantage side as I cannot see anything documented anywhere?
Thanks
EDIT: It does work on a simple sphere with fur which has a basic animation.
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