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  • Forestpack Random Samples

    Hello guys,
    Can you confirm whether it is supported ForestPack > Animation rollout > Random Samples, my testing is that it isn't?

    I am trying to use it after watching this video > https://www.youtube.com/watch?v=CfDZ...index=4&t=246s

    I've attached screenshots of Vray CPU vs Vantage, (Vray GPU is same as Vantage)

    From one small scatter you can animate the seed value and then re-scatter the smaller scatter with animation > random smaples and it will sample the variations of the single scatter and scatter them.
    Attached Files
    Last edited by rita_sobral; 10-09-2024, 11:55 AM.

  • #2
    Can you attach your example scene ?

    Not sure how this is exported to vrscene, but this " Vray GPU is same as Vantage" indicates that this setup is not translated to the vrscene at all.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      I'm trying to do it via LiveLink which is my usual workflow.

      Attached a demo, I have included a second option which also achieves the same thing but locks the animation from changing as you scrub through the timeline (useful for animation vs still image) but they produce the same results in Vray CPU. Which is a random seed for each scattered smaller scatter.

      The second option labelled 'Scatter - Animation > Frame from Map + FP Effect' can be understood by watching this segment of the video https://www.youtube.com/watch?v=CfDZ...index=5&t=527s

      Thanks

      Attached Files

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