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Sequence of spherical not working

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  • Sequence of spherical not working

    Since updating to Vantage version 6, I have been unable to render a sequence of spherical renders at a resolution of 6000x3000 (for VR).

    The software initiates the spherical rendering as expected but quickly shifts to perspective view rendering instead. This prevents the intended spherical output, which is essential for my VR workflow.

    Could you please investigate this issue? A prompt resolution or guidance on potential settings adjustments would be greatly appreciated.

    Thank you.

  • #2
    Hi joo_rosa,

    Thank you for reporting this! It is a regression from the 2.6 update. I have logged it under LAV-2052 in our system and it is being investigated. I would recommend to downgrade to version 2.5.2 in order to use the camera types properly.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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