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model through Refraction missed textures

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  • model through Refraction missed textures

    Hello,

    I have a glass material (please see the attached settings), and during Live Link, models viewed through the refraction appear to be missing textures. However, once I change the Refraction Glossiness to 1, everything looks correct (as shown in the third screenshot).
    Attached Files

  • #2
    Which denoiser are you using? Is it the same with any denoiser?
    Nikola Goranov
    Chaos Developer

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    • #3
      Originally posted by Mikhalenko View Post
      Hello,

      I have a glass material (please see the attached settings), and during Live Link, models viewed through the refraction appear to be missing textures. However, once I change the Refraction Glossiness to 1, everything looks correct (as shown in the third screenshot).
      You have to enable "shading graph for glossy/GI".

      Click image for larger version

Name:	shading_graphs_glossy.png
Views:	49
Size:	31.9 KB
ID:	1225518

      Greetings,
      Vladimir Nedev
      Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

      Comment


      • #4
        Originally posted by vladimir.nedev View Post

        You have to enable "shading graph for glossy/GI".

        Click image for larger version

Name:	shading_graphs_glossy.png
Views:	49
Size:	31.9 KB
ID:	1225518

        Greetings,
        Vladimir Nedev
        Many thanks!

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