Hello,
It is 2025 and we are still lacking full bump map support. There are lots of scenarios where bump maps are used over normal maps. Could you at least provide a workaround such as support for VRayBump2Normal?
Using procedural texture maps in bump channels is very common to add texture to objects.
You can't just plug a procedural map into the normal slot as it does not know how to handle it properly.
Thanks
It is 2025 and we are still lacking full bump map support. There are lots of scenarios where bump maps are used over normal maps. Could you at least provide a workaround such as support for VRayBump2Normal?
Using procedural texture maps in bump channels is very common to add texture to objects.
You can't just plug a procedural map into the normal slot as it does not know how to handle it properly.
Thanks
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