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Objects dissapear / apperar during sequence rendering

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  • Objects dissapear / apperar during sequence rendering

    Hello,
    what could be the reason on object randomly hiding/showing in frames during sewuence rendering?

  • #2
    Are you using live link or vrscene ?
    Maybe the object's visibility is animated ?
    Do you have any warnings/errors in the debug log in Vantage ?

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      The "object" is Forest pack,
      i am using VRscene export and vantage standalone

      Comment


      • #4
        Click image for larger version

Name:	image.png
Views:	27
Size:	7.3 KB
ID:	1230546

        sorry for image, is pasted text, the forum gave me 403 error....

        Rendering is using about 11GB with denoise, Card has 16GB​

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        • #5
          We will need a max and vrscene in order to debug it and fix it.

          Greetings,
          Vladimir Nedev
          Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

          Comment


          • #6
            How should i send it?

            Comment


            • #7
              Originally posted by filip_s View Post
              Click image for larger version

Name:	image.png
Views:	27
Size:	7.3 KB
ID:	1230546

              sorry for image, is pasted text, the forum gave me 403 error....

              Rendering is using about 11GB with denoise, Card has 16GB​
              Oh, I see. Even if it's using 11 GB, it might need more peak memory while building the BLAS.
              This error prevents a crash when there isn't enough memory for the build.
              It's indeed the reason the object disappears.

              Does this disappearing object have displacement ? Maybe you can lower the displacement settings from the global preferences ?

              Greetings,
              Vladimir Nedev


              Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

              Comment


              • #8
                Originally posted by filip_s View Post
                How should i send it?
                You can start a ticket through support and they will give you instructions.
                Or you can upload it to some online service and send the link to my e-mail.

                Greetings,
                Vladimir Nedev
                Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

                Comment


                • #9
                  It looks like there is a large mesh with displacement. Try reducing tessellation level from Preferences->Render Defaults and turn off "Emulate 2D displacement".
                  Nikola Goranov
                  Chaos Developer

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                  • #10
                    Originally posted by vladimir.nedev View Post

                    Oh, I see. Even if it's using 11 GB, it might need more peak memory while building the BLAS.
                    This error prevents a crash when there isn't enough memory for the build.
                    It's indeed the reason the object disappears.

                    Does this disappearing object have displacement ? Maybe you can lower the displacement settings from the global preferences ?

                    Greetings,
                    Vladimir Nedev

                    Ok i will check this

                    Comment


                    • #11
                      Originally posted by npg View Post
                      It looks like there is a large mesh with displacement. Try reducing tessellation level from Preferences->Render Defaults and turn off "Emulate 2D displacement".
                      Idea for you guys
                      - idealy would be piossible to set Tessellation level for material/object. I am using Medium settings, but had to subdivide some objects as much as 0.5cm for some good displacement..

                      Comment


                      • #12
                        Also note that the check that prevents the build is against Vantage's gpu memory "budget".
                        This budget will probably be lower if you have other GPU heavy applications running in the background, like 3dsMax.

                        Greetings,
                        Vladimir Nedev
                        Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

                        Comment

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