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  • Blend Material

    Is there an ETA on support for Vray Blend Material?

  • #2
    It's planned but there is no ETA.

    The initial version will most likely support only bitmaps for the blend amount textures.
    Is this too much of a restriction ?

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      Will we someday have sss and displacement? Thank you

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      • #4
        Displacement has been requested a lot, so we will take a look at that for sure.

        Sub-surface scattering might have to wait quite a bit however.

        Greetings,
        Vladimir Nedev
        Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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        • #5
          Thank you very much for your reply!

          I am not a programmer so its probably a stupid question. When we look at Unreal engine and marmoset toolbag, that is a pretty nice looking realtime subsurface! Even in Blender's Eevee. Is it not possible to somehow use that kind of technology and implement it in Vantage?
          I know its easy to say when you are not a dev but I know its probably not that easy to do.

          thank you




          Originally posted by vladimir.nedev View Post
          Displacement has been requested a lot, so we will take a look at that for sure.

          Sub-surface scattering might have to wait quite a bit however.

          Greetings,
          Vladimir Nedev

          Comment

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