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  • Render Elements

    Hello,
    would be too much to ask if vantage could support few render elements needed for archviz, like reflection, refraction, specular, shadow, GI. Just a few enough for a good composition.
    thanks

  • #2
    Can you list exactly the (minimum) render elements you need ?
    You can take a screen-shot of the V-Ray for 3ds Max render elements UI.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

    Comment


    • #3
      Some mat Id or object Id masks would also be wonderful.

      Comment


      • #4
        I was wondering if the mat id was at least possible. This would be great.
        LunarStudio Architectural Renderings
        HDRSource HDR & sIBL Libraries
        Lunarlog - LunarStudio and HDRSource Blog

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        • #5
          cryptomatte and zdepth if possible lightmix

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          • #6
            Originally posted by vladimir.nedev View Post
            Can you list exactly the (minimum) render elements you need ?
            You can take a screen-shot of the V-Ray for 3ds Max render elements UI.

            Greetings,
            Vladimir Nedev
            Material ID,(Raw) reflection, (Raw) Refraction, Vray Dirt (ambient occlusion)

            Comment


            • #7
              Rendering element matid is important
              But in my opinion, it is more important (. IFL) to realize the support of sequence map as soon as possible.
              Because this is the fastest way to make LED screen animation at present

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              • #8
                Originally posted by vladimir.nedev View Post
                Can you list exactly the (minimum) render elements you need ?
                You can take a screen-shot of the V-Ray for 3ds Max render elements UI.

                Greetings,
                Vladimir Nedev
                Hello.
                Here are all render elements we use for arch viz render. for us these are import for post composition.
                Hope we can have their support soon. Other forum members can contribute to this.
                Thank You
                Attached Files

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                • #9
                  Second this. Any updates or roadmap for new functionality?

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                  • #10
                    Do we have any update on this? timeline ?

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                    • #11
                      Hi guys,

                      We are working on adding support for render elements and they will be available at around the start of H2.

                      Best regards,
                      Alexander
                      Alexander Atanasov

                      V-Ray for Unreal & Chaos Vantage QA

                      Chaos

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                      • #12
                        Originally posted by Alexander.Atanasov View Post
                        Hi guys,

                        We are working on adding support for render elements and they will be available at around the start of H2.

                        Best regards,
                        Alexander
                        ok great. waiting for this

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                        • #13
                          Hi all
                          We are very much pro, adding render elements in Vantage, plus the possibility to fast select objects and create black white masks.
                          For archviz it is important refraction filter which automatic creates mask for windows, reflection , refraction, wirecolor for selections, ids....

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                          • #14
                            Hi Alexander.Atanasov and vladimir.nedev
                            Could you give is a rough ETA for the arrival of more render elements please?
                            Are we weeks away, or months or more?
                            Kind Regards,
                            Morne

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                            • #15
                              I believe they are necessary:
                              -specular
                              -reflection
                              -refraction
                              -multi matte (or cryptomatte)
                              -GI
                              -Direct light
                              on which the denoiser must work.
                              Thanks
                              Best regards
                              Filippo

                              Originally posted by vladimir.nedev View Post
                              Can you list exactly the (minimum) render elements you need ?
                              You can take a screen-shot of the V-Ray for 3ds Max render elements UI.

                              Greetings,
                              Vladimir Nedev

                              Comment

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