Announcement

Collapse
No announcement yet.

Optimization of map memory usage

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Optimization of map memory usage

    In some resources, if there are too many maps or very large pixels, its graphics card memory will be very high For example, the legend of the attachment. Keep the map and occupy 6GB, cancel all maps and return to 1.6gb

    Will there be functions to optimize the memory utilization of bitmap graphics cards? For example, VRay-GPU - on demand MIP mapped
    Attached Files

  • #2
    Yes, we will have this optimization in the next build that we release.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

    Comment

    Working...
    X