Hi Vantage team.
How hard would it be to have a simple volumetric light in Vantage?
Something along the lines of Evee (https://docs.blender.org/manual/en/l...lumetrics.html).
In a lot of my scenes, especially the moodier and more cinematic ones, the absence of volumetric lights, godrays or volumetric fog is the one big thing that still makes the difference with V-Ray. There are possible workarounds for pretty much all other unsupported features (Blend mat, dirt, distance tex, decals) but not really for that.
The existing Z pass fog is cool for big exteriors but not an option for enclosed scenes.
How hard would it be to have a simple volumetric light in Vantage?
Something along the lines of Evee (https://docs.blender.org/manual/en/l...lumetrics.html).
In a lot of my scenes, especially the moodier and more cinematic ones, the absence of volumetric lights, godrays or volumetric fog is the one big thing that still makes the difference with V-Ray. There are possible workarounds for pretty much all other unsupported features (Blend mat, dirt, distance tex, decals) but not really for that.
The existing Z pass fog is cool for big exteriors but not an option for enclosed scenes.
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