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bump/normal map get weak when denoiser enabled

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  • bump/normal map get weak when denoiser enabled

    Hello,
    When I enable denoiser, I get a weak bump/normal map effect, which will be worse when I move camera farther.
    If denoiser is disabled, the bump/normal map is fine, but there is much noise, even I set Noise threshold to zero.
    Is there any way to fix this?
    Thanks.

  • #2
    Hi baoxiaohe_developer,

    The only current way, using the denoiser, is to render with high Sample values(1000+, scene dependent). The Nvidia AI denoiser tends to blur textures with very high frequency as it considers them as noise.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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