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  • Refraction glossiness ??

    HEY
    What's up with that ? Is it that complicated?
    And what about FULL OPACITY MODE /texture support ?

    Very necessary things​

  • #2
    Originally posted by elad_haqa View Post
    HEY
    What's up with that ? Is it that complicated?
    And what about FULL OPACITY MODE /texture support ?

    Very necessary things​
    Unfortunately Vantage supports only the "clip" opacity mode, so a single particular pixel can be only fully transparent or fully opaque. They've said in 2020 that might support the full opacity modes in the near future, which will enable Vantage to support the V-Ray Light material's opacity. We're in 2023 and that function hasn't been implemented. They are more preoccupied overhauling the UI instead of implementing necessary things​.

    Luckly there is a temporary workaround to achieve a render with gradient maps. Set the bitmap/map (but inverted) on the "Refract" slot and set the Refract IOR to 1. (That's how I do).

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    • #3
      And what about FULL OPACITY MODE /texture support ?
      What do you mean by "texture support" ?

      Greetings,
      Vladimir Nedev
      Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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      • #4
        texture support = OPACITY MAP. Normal mode...not just absolute black & white
        vasile_bulgac1​ gave an idea... ill give it a try

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        • #5
          I have posted my workaround for the opacity trick which works 100% and simulate the opacity exactly like V-Ray

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          • #6
            Hey vasile_bulgac1
            Doesnt work for me

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            • #7
              vasile_bulgac1​ MY MISTAKE. Sorry . works just fine
              Thanks !

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