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motion blur on moving objects, moving vertex for character animation
motion blur on moving objects, moving vertex for character animation
can you add motion blur created by moving geometry, not just by camera movement. if you can add it both to moving objects, and vertices (skin modifier for character rigs), plus for allembic files.
Thanks in advance
We motion blur for deformable meshes logged in our system(LAV-916, LAV-1065) but I cannot give you an ETA at the moment. We will let you know when there is some development on the matter.
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